1st Prize:
Virtual Home “VH#10210”

Competing is a different kind of brief. No client, no external direction, just an idea that has to stand on its own. We entered, we worked through it the way we work through everything, and we won.

Why We Compete
Competitions have been part of the studio from the beginning. Over the years our visualizations have contributed to first-place results for clients across local and international competitions, from shop interiors to large scale urban proposals. Entering our own keeps the thinking sharp. A tight deadline with an ambiguous brief is where the most interesting decisions tend to get made.

What It Feeds
The skills transfer directly. Fast thinking, clear visual communication, the ability to find a new angle on a familiar subject. Every competition we enter makes the client work better. That’s reason enough.

Check out the full article here and to view the whole project click this link.

“The designer of VH#10210 includes a deep analysis of background and reasoning for designing a virtual home. It states: “When moving into a real home, we ask ourselves, ‘What furniture would we use?’. The same applies in the virtual realm, however in a Virtual Home we ask ourselves, ‘What is furniture for?’”

The proposal is for a virtually immersive web3 application, based on the character of its users, built in a 3D environment and used for work, organization, leisure, entertainment and connecting with other users.”

The jury writes:
The project is a complex and wide vision of a virtual housing system that shows a deep understanding of the possibilities that might come with technological development, The forward-thinking nature of the author, and the well-thought-out scenario of the future that is grounded in the current shift in thinking about virtual living, is appreciated.

The vision shows a universal approach. It has a strong conceptual basis materialized in an extremely delicate environment that invites users to stay and recreate their own demands. The outcome blended the realistic idea of space and architecture into the unrealistic setting of digital space. The representation is sublime.”

In other news:

Have a question?
Feel free to reach out.